Workshop Facilitation + Community Arts

‘Everything Changes, Everything Stays the Same’ (2023)

During Spring/Summer 2023 I worked on several community arts projects with the North Pennines AONB, with the aim of documenting the natural and social worlds of the Fellfoot area, and connecting rural communities to their local landscape and heritage. Listen to the Fellfoot Sounds 24/7 radio station to hear broadcasts of the work made during the project here.

Field Recording and Graphic Score Workshops with Tim Shaw, Langwathby Primary School

Working with a year 5 class, we made graphic scores inspired by the sounds they might have heard throughout history around their local monument, Long Meg; imagining the soundscape at its construction, its original original use and it’s modern soundscape - we then went to Long Meg and performed the scores as a group together, recording from the central point as we moved around the monument.

Field Recording and Graphic Score workshops with Jeremy Bradfield and 4Eden, Penrith

Read Jeremy’s blog about our work with 4Eden here.

Supported by North Pennines AONB, Fell Foot Forward, Wild Museum, Arts Council England, Westmoreland and Furness Council.

‘Wheresoever They Are In Any Measure’ (2023)

Working with David Littlefair, Ben Lunn and the young adults at Autism Able in South Shields, we created a live ambient electronic performance inspired by the legacy of John Lilburn.

Following a visit to Sunderland Museum to view the boots of ‘Freeborn John’ in the collection, the group answered questions about what freedom meant to them.

This formed the basis for a week of workshops, during which we experimented with a variety of music technologies and improvisation techniques, before performing together at Seventeen Nineteen, Holy Trinity Church, Sunderland.

Supported by Sound and Music, PRS Foundation, Sunderland Culture, Arts Council England.

‘The Loathsome Worm’ (2023)

Working with Steve Chell, David Littlefair, Mica Hind, and Ste Bardgett, participants explored recording techniques, sound design and creative storytelling, by building a geolocated audio experience based around Cox Green and Penshaw Hill based on the local legend of the Lambton Worm. All narration and sound effects were created and recorded by the participants of our workshop at the Washington Arts Centre. The music was made using their suggestions, which included what instruments they felt reflected the time, as well as the mood of each chapter, and what instruments they felt created certain atmospheres; such as tension or joy.

Supported by Sound and Music, Sunderland Culture